A downloadable game for Windows and Linux


Guide the rat through a series of explosion-based obstacles. This current version is a very early demonstration of our idea for a game based on the StarCraft Bounds maps. 

Check out our Discord!

The last thing a rat sees



We plan on adding a lot to this project such as:

  • A level editor (currently being tested internally)
  • Multiplayer
  • More levels (over 200)
  • Different level types (recently added laser obstacles)

So stay tuned for future updates!

Download

Download
Rat Race Demo v0.10.0 122 MB
Download
RatRaceDemo v10 Linux 133 MB

Install instructions

Download and extract the zip or tar. The current Linux build is using a new scripting backend so if you run into problems please let us know.

Press ESC in-game to tweak audio and fps settings. More options to come soon.

Be aware there is a known issue with running the game on a Windows VM.


Development log

Comments

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(1 edit)

This is really a good game, the gameplay is simple but it's really entartaining and it keeps you wanting to get better and better mastering your skills through playtime.

I also really loved the graphics and how polished everything feels.

Definitely recommend it to everyone!

Edit: Also, music is fitting

(3 edits)

Hi there, sry for my bad english!

So i haved play your game, nice little game! For me its too hard at the beginning :/ (Im not a good gamer). I wonder about the FileSize (nearly 100MB) but i never made a Game with Unity..so i dont know about the "Normal Size"..

Thinks that i mean u can do better :)
I havent known that i order the rat with the "Right Mouse Button"
[ When i Scroll far away, and the rat get an order, the camera should go to rat (or extra Key for this)

+ Why move with "Mouse" not with "WASD"?

I hope my criticism is not to hard, kind regards ;)

edit..

oops, only now seen that its a "prototype" :/)

Hey, thanks for your comment! So you are able to see controls by pressing f1 which would show you can do the movement with WASD and mouse rat control. You are right about the build size it is a bit beefy at the moment. Also, that is a good idea about a keypress that locks the camera to the rat, we will implement.

-Andrew