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Devlog
Making An In Game Level Editor
March 22, 2021
by
Sojourn Games
#level editor
For the past two weeks, we have been working almost entirely on our in-game level editor. Our game is comprised of obstacles with timed explosions that the player must weave their character through in...
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Soundtrack Added
March 06, 2021
by
Sojourn Games
#update, #minor changes
We added a few quick updates this week. The primary one being the first of hopefully many songs was added to the build. Another minor feature we have added is the ability to change the color of the fi...
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The Big Sound Update
February 27, 2021
by
Sojourn Games
#sound, #sfx, #level editor, #devlog
Wow, it has been a crazy week! Just to recap we uploaded a Linux version of our build, and got an amazing response/a ton of feedback. One of the most frequent critiques was sound. Our demo has really...
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Quality of Life Update
February 20, 2021
by
Sojourn Games
#update, #quality of life
Demo version 0.5.0 Quality of Life Update Win state See which obstacle you are currently on Main menu updates Main menu screen rotates around some obstacles that are firing Options menu Ability to loc...
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First Week Major Fixes
February 13, 2021
by
Sojourn Games
Demo version 0.4.0 changes Major performance enhancements - the timing of obs should now work much more consistently Adjusted hit detection for fire, and majorly improved fire speed Tweaked speed and...
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First day, a lot of lessons
February 07, 2021
by
Sojourn Games
#update
Today we released a very rough prototype of our game Rat Race. We learned a lot about how our old timing system was providing inconsistent results on different people's PCs. We also realized it isn't...
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